This is one of a serious of posts about the Culture, Heritage & Tourism Technology Workshop at the Serious Games Institute on Tues, 4 March. The last session had two moments that really stuck in the mind, the first was Kevin Williams (KWP) talking about kid vending (aimed at 6-9 years olds), basically charge cards… Continue reading Serious fun in Coventry, part the last
Category: Heritage
Serious fun in Coventry, part the third
This is one of a serious of posts about the Culture, Heritage & Tourism Technology Workshop at the Serious Games Institute on Tues, 4 March. After lunch Graeme Duncan from Caspian Learning launched into a very comprehensive drill-down into ‘what do we mean by Serious Games’ and when should we use them? Graeme proposed a… Continue reading Serious fun in Coventry, part the third
Serious fun in Coventry, part the second
This is one of a serious of posts about the Culture, Heritage & Tourism Technology Workshop at the Serious Games Institute on Tues, 4 March. After coffee Ron Edwards (Ambient Performance) kicked things off talking about mobile & location based goodness. His ambition was to ‘Be where the eyeballs are’. The most recent project was… Continue reading Serious fun in Coventry, part the second
Serious fun in Coventry, part the first
This is one of a serious of posts about the Culture, Heritage & Tourism Technology Workshop at the Serious Games Institute on Tues, 4 March. The event was streamed to the SGI island in SecondLife but I can’t find a link to the slides or any recorded version. The first session was kicked off by… Continue reading Serious fun in Coventry, part the first